Last Time’s remake of Dead Space was a critical triumph, breathing new life into the cherished space- horror ballot after a decade of dormancy. Despite being the alternate- best- dealing game of January 2023 running only ultramodern Warfare II — its marketable performance putatively did n’t meet Electronic trades’( EA) lofty prospects. In April, reports surfaced claiming a planned remake of Dead Space 2 had been remitted, though EA denied such a design was ever in development. Now, new exposures suggest that a pitch for Dead Space 4 from the series’ original generators was fleetly dismissed by EA before this time.
Original Dead Space Creators’ Pitch for Dead Space 4 Rejected
In a recent interview( although it only gained wide attention weeks latterly), three crucial members of the original Dead Space platoon Glen Schofield, Christopher Stone, and Bret Robbins — spoke with YouTuber Dan Allen( via VG247) about the ballot’s future. The triad bared that they had approached EA before this time with ideas for a fourth investiture in the cherished series but were met with outright rejection.
EA’s Disappointing Response and Industry Hesitation
Schofield, reflecting on EA’s response, described it as a establishment “ We’re not interested right now, we appreciate it, blah blah blah. ” The disappointment was palpable, as the platoon expressed how grueling it had been to gain any traction.
“ We admired their opinion, ” Schofield admitted, though his tone carried a note of abdication. “ They know their figures and what they’ve to transport. ” Christopher Stone chimed in, pressing the current state of the gaming assiduity. “ The assiduity’s in a weird place right now, ” he said. “ People are really reluctant to take chances on effects. ”

The Team’s Passion for Dead Space 4 Remains Strong
Despite the reversal, Schofield and Stone made their passion for a Dead Space 4 abundantly clear. “ We’ve got some ideas! ” Schofield said with renewed energy during the discussion. Meanwhile, Robbins, the ballot’s original creative director, remained specially quiet on the matter, likely abstracted with challenges of his own. His plant, Ascendant Studios, faced significant struggles before this time. Their $100 million title Immortals of Aveum flopped commercially, leading to mass layoffs, redundancies , and an eventual junction with Dan Houser’s Absurd gambles for an unannounced design.
The Careers of Key Dead Space Creators After the Franchise
Glen Schofield’spost-Dead Space career has been inversely tumultuous. Afterco-founding Sledgehammer Games and contributing to the Call of Duty ballot, Schofield launched his own plant, Striking Distance, in 2019. Their debut game, The Callisto Protocol, failed to meet deals prospects, leaving Schofield in a freelance part ever ago.
Christopher Stone, on the other hand, joined VOID Interactive before this time, the inventors behind Ready or Not. The game has been described as “ disturbing but shallow, ” with examens over its controversial themes and alt- right undertones. Despite this, Stone is laboriously involved in “ new systems ” with the platoon.
The Future of Dead Space: In Limbo
As for Dead Space, its future appears to align with its title adrift in the void. The ballot remains in limbo, and it seems doubtful that EA will greenlight any new entries anytime soon. The ballot’s struggles with deals prospects image broader challenges in the assiduity, where AAA game budgets now exceed hundreds of millions, raising the stakes for profitability to near- insolvable situations for all but the most recognizable votes. Unless a phenomenon occurs or maybe an indie inventor takes on an inspired “ demake ” — suckers of the series may have to stay well beyond 2025 for any kind of reanimation.